Ive been lucky enough to work on some amazing titles, and have learnt an incredible amount from my peers along the way.
I started out as a tester at Codemasters working on Colin McRae Rally 2005 (PS2/Xbox), where I was introduced to C++ by one of the programmers there. After that, I moved into QA testing for F1 2006 (PS2/Xbox) before moving onto programming roles on various projects including GRID 2 (PC/360/PS3), Operation Flashpoint: Dragon Rising (PC) and most recently GRID Autosport (PC)
https://t.co/Z8ow5bn6bO