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I’m a software developer who’s been working in the games industry for over 10 years.

I’ve worked on many AAA titles, and have shipped several of my own indie games. My most recent game was released in April 2017, and it’s called “A Good Snowman Is Hard To Build”.

I’m currently working at Unity Technologies as a Technical Evangelist. This means that I travel around to different studios all over the world, giving talks about how to use Unity effectively. It also means that I get to work with some really talented people from all walks of life
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